Can only trigger once per enemy per ability. Does this work? Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. 1. Like a lot of hard matchups, this one is down to your partner in lane. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. This does not stack with similar Auras. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. Your email address will not be published. ( [scoreVal] => 4 [url] => geb ) [scoreVal] => 4 [notes] => This is specifically Fenrir support. [god] => Array But to top it all off, her ice slick thingy procs Jorm's passive. Array I've had a Skadi do more than half my health in a single ability, it isn't fun. ) Ultimate provides a good escape and has fantastic peel potential . Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. I want to receive promotions from our partners. [scoreVal] => 3 Though I probably didn't need to tell you that. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Is Jormungandr a good support? : r/Smite - reddit.com [display_name] => Cerberus Copyright 2019 SMITEFire | All Rights Reserved. [display_name] => Aphrodite Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [god] => Array The Giant Noodle of Doom. Aka Jormi S8 - SmiteFire Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. [god_id] => 3 1. [god] => Array Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. Any Attack speed past base speeds up the recharge rate of Jormungandrs Basic Attack. This can only occur once every 45 seconds. Join the leading SMITE community.Create and share God Guides and Builds. [url] => ares - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. ) When the shield is broken or expires, Allied Gods gain a new buff providing 15% Damage Mitigation and 20% Movement Speed for 3s. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. I'd be happy to share a damage build I've been working on if you'd like. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. [url] => khepri [god_id] => 96 ) Save my name, email, and website in this browser for the next time I comment. Array Jorm's Solo Current Build. [notes] => Ah Sobek, the true ADC. I want to receive promotions from our partners. You can support us ad-free for less than $1 a month! She will win any prolonged fight, so try and be aggressive. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. You can take quite a beating, and if Cabra is out of position beating on you, he's an easy target for your damage dealers. [display_name] => Cabrakan Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. [scoreVal] => 3 Best build Ymir: Damage (Solo)/Support. You can see the most recently updated guides on the browse guides page. [scoreVal] => 4 A few notes for the different options. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. ( PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. There is no reason anyone should miss a chain on someone as big as Jorm. [scoreVal] => 3 Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. You definitely out damage him, and I would say that your wave clear is superior. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. [god] => Array Smite Jormungandr Build Guide: January 4, 2022 - SmiteFire Or you could play Cabra, he works better for this and is just as fun. This is my first guide, so I decided to make it about the first god I unlocked (I did not by the god pass, and still don't have it). Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. ) You can be reasonably aggressive in this matchup provided your ADC allows for it. Their Attack Speed is reduced by 25% for the duration. ) 75 Stacks). Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Jorm's biggest contributions to a team are his wave clear, huge hitbox, and decent damage, and his builds need to reflect this. Array All rights reserved. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. If she ults you, ult out. PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. Array Vote received! Please verify that you are not a bot to cast your vote. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. This Build Is crazy Fun!! Try an apply as much damage to the enemies mages, assassin, and adc before your team goes in for the kill. Please consider supporting us by whitelisting us in your ad blocker! Jorm is not a traditional "Help the Team" support. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. [scoreVal] => 3 Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! Would you like to let the author know their guide helped you and leave them a message? Start Overextending or getting ganked will result in either Baccus or Jorm dying. Best tip for this matchup, but lots of wards and watch for ganks. ( PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. Array ( this effect lasts 15s and is doubled if you are the one who picks up the spike. [god] => Array ) He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. This guide has not yet been updated for the current season. ) Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Smite is an online battleground between mythical gods. Smite Jormungandr Build Guide: Honk! The Goose chose you! - SmiteFire Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ) when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. I want to receive promotions from our partners. [god_id] => 106 Please consider supporting us by whitelisting us in your ad blocker! ( Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. [url] => skadi Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Array ( At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Join the leading SMITE community.Create and share God Guides and Builds. Copyright 2019 SMITEFire | All Rights Reserved. ) ) 1. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. 1. PASSIVE - Enemies hit by your damaging Abilities take an additional 48 Physical Damage over 2s. Array She will hurt you, same as she would hurt any tank. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. If you want, there is crit below. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. Smite Arena Jormungandr Season 8 Damage Build | Awesome Damage Build with High CC Protection!!! Focussing the Geb will not accomplish much, cause thats what the Geb wants. ) Array You can see the most recently updated guides on the browse guides page. Cloak -> Cloak of Concentration -> Mantle of Discord. Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. Vote received! You can see the most recently updated guides on the browse guides page. This is a build from personal opinions and hope to receive your comments. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Like a lot of hard matchups, this one is down to your partner in lane. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. [display_name] => Bacchus This relic has 2 charges. [display_name] => Apollo Browse Jormungandr pro builds, top builds and guides. ( Lots of CC (Slows, Knockups, Trembles). Targets hit take 7.5% increased damage for 5s, stacking 2 times. ( Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. [url] => sylvanus [url] => cabrakan ( 1. Amazing Passive: Combustion. . When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. You can go Protector instead of Seer if you prefer it. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). [display_name] => Athena 1. The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. She will hurt you, same as she would hurt any tank. This author would like to receive feedback. Jormungandr & Gilded Arrow Buff! (Smite Season 8 Duel) You can support us ad-free for less than $1 a month! Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. So, I suggest you should use Jormungandr solo, tank. PASSIVE - You deal 30% increased damage to Jungle Monsters. Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. The physical and magical defense items can and should be switched out if needed. ( SMITEFire is the place to find the perfect build guide to take your game to the next level. Provided you put in early aggression, he won't be a problem. Ranked: Conquest (Console) - Match 1012354126 - SmiteGuru As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. ) She can't proc your passive, but she may not have to. Strong and Fast Basic attack damage. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. [god] => Array ) As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. If you like Jormungandr Solo, you can refer this way. Array [god_id] => 12 Jormungandr is god suitable for teamfights. - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This author would like to receive feedback. Jormungandr | Smite Wiki | Fandom Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. If the target has over 2000 Health, your ability bonus damage scales up. [god_id] => 77 The initial countdown will not start until you leave the fountain. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Combo 2: The World Serpent -> Consuming Bellow -> Submerge. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. ) If he misses his chains on you, laugh at him. Please consider supporting us by whitelisting us in your ad blocker! Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. Gem Of Fate -> Knights Shield -> Pridwen. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. ( You can support us ad-free for less than $1 a month! [scoreVal] => 3 [god_id] => 37 Smite Jormungandr Build Guide: The Jungle Noodle - SmiteFire [display_name] => Skadi [god] => Array Please verify that you are not a bot to cast your vote. I know the design of this guide isn't good yet, hopefully if I make more I will be able to learn and improve it. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Let me be clear, this is Herc support. [url] => hercules PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. GLYPH - Every 15s gain a stack of Hunger(max 3). If you kill an enemy god you gain 3 stacks and 21 gold immediately. If the target has over 2000 Health, your ability bonus damage scales up. Vote received! [display_name] => Izanami [scoreVal] => 1 ( [notes] => His Wrap Can Counter your Second ability passive Subsequent hits on the same target do half the bonus damage for the next 3s. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Smite Tier List (March 2023) - All Gods Ranked Season 9 - Gamer Tweak If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. Array 1. [url] => anhur Hi-Rez Studios, Inc. All rights reserved. [url] => jormungandr 1. See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. On Conquest, damage Jorm and a warrior on duos can be a terrible threat if you both know what you're doing and you communicate (which is why I suggest duo queueing). ) [god_id] => 48 1. Understand of Jormungandr. If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). SMITEFire is the place to find the perfect build guide to take your game to the next level. Array ( Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. Best build Jormungandr: Solo/Tank. [god_id] => 69 SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) The two of you are fairly even in terms of damage output early game, and he cannot ult you. AURA - Enemy gods within 55 units have their healing reduced by 20%. [notes] => If you get frozen, it will hurt. 1. Cooldown - 130s. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. [notes] => She's abnoxious, but she won't kill you alone. ) 7% of your Mana from items is converted to Magical Power. ( This guide has not yet been updated for the current season. You cannot fight most Bacchus late game if you are alone, he will out damage you. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. Smite is an online battleground between mythical gods. Izanami Build - Guide - SmiteGuru If you get frozen, it will hurt. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. ) [god] => Array [scoreVal] => 1 [god_id] => 101 Array PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. [god_id] => 32 When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Smite Jormungandr Build Guide: Jorm Solo Stuff :: SMITEFire Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. Jormungandr can have a maximum of 9 toxic clouds out at a time. SMITEFire is the place to find the perfect build guide to take your game to the next level. Jormungandr: Smite Gods Guides on SMITEFire If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. ) Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. This can stack up to 3 times. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. I've had a Skadi do more than half my health in a single ability, it isn't fun. This Build Will Get You BANNED in SEASON 8 SMITE! - YouTube On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. Cooldown - 120s. This is definitely the most niche of the Starters. This is a provisionally easy ranking. The Solution I think Jormungandr needs more versatility in his kit. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. Please keep this in mind while reading. You can support us ad-free for less than $1 a month! [god_id] => 90 [notes] => Odin help us. [url] => xing-tian ) ( PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. Would you like to let the author know their guide helped you and leave them a message? Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. Smite is an online battleground between mythical gods. [url] => cthulhu Good burst and bleed damage. [scoreVal] => 3 He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. This can only occur once every 20 seconds. ( [god_id] => 6 There isn't much to the mirror match, if you play better, you will win. 5 attacks/s decreasing while firing (min 2/s). - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Ranked: Conquest - Match 1294861977 - smite.guru PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. That being said, experiment with him and see how you like to play him- warrior or full damage. Subsequent hits on the same target do half the bonus damage for the next 3s. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. Focussing the Geb will not accomplish much, cause thats what the Geb wants. PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. ) [god] => Array [god] => Array The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more.
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